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Brass Orrery

Orrery Terrain · OrreryTerrain module · delegate

FOnOrreryTerrainStrokeEndedBP

A stroke ended with these volumes.

Declaration

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnOrreryTerrainStrokeEndedBP, const FOrreryTerrainSculptVolumes&, Volumes);
Header
#include "OrreryTerrainSculptTypes.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread, after EndStroke's publish.

Description

Game thread, after EndStroke's publish.

Parameters

NameTypeMeaning
Volumesconst FOrreryTerrainSculptVolumes&—

A dynamic delegate: Blueprint can bind it. Multicast: any number of listeners.