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Orbdale

Orbdale Terrain · OrbdaleTerrain module · delegate

FOnOrbdaleTerrainSourceEdited

Broadcast when a source asset's own properties were edited; the argument is the edited asset.

Declaration

DECLARE_MULTICAST_DELEGATE_OneParam(FOnOrbdaleTerrainSourceEdited, const UOrbdaleTerrainSourceAsset*);
Header
#include "OrbdaleTerrainSourceAsset.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.

Parameters

NameTypeMeaning
unnamedconst UOrbdaleTerrainSourceAsset*—

A native delegate: C++ only. Multicast: any number of listeners.