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Orbdale

Orbdale Terrain · OrbdaleTerrain module · delegate

FOnOrbdaleTerrainLifecycleBP

Blueprint form of FOnTerrainLifecycle: the host actor of the terrain.

Declaration

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnOrbdaleTerrainLifecycleBP, AOrbdaleTerrainActor*, Host);
Header
#include "OrbdaleTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread only. (the header’s rule)

Parameters

NameTypeMeaning
HostAOrbdaleTerrainActor*—

A dynamic delegate: Blueprint can bind it. Multicast: any number of listeners.