Orrery Terrain · OrreryTerrain module · enum
EOrreryTerrainBrushRegistration
How registering a brush mask with a terrain ended.
Declaration
UENUM(BlueprintType)
enum class EOrreryTerrainBrushRegistration : uint8- Header
#include "TerrainBlueprintTypes.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Blueprint
- a Blueprint type
Values
| Value | Blueprint | Meaning |
|---|---|---|
Registered = 0 | Registered | — |
AlreadyHeld | AlreadyHeld | — |
NoTerrain | NoTerrain | — |
NotBaked | NotBaked | — |
Collision | Collision | — |
OverBudget | OverBudget | — |