Skip to content
Brass Orrery

Orrery Terrain · OrreryTerrain module · enum

EOrreryGroundFollowMode

What an actor does when the ground under it changes.

Declaration

UENUM(BlueprintType)
enum class EOrreryGroundFollowMode : uint8
Header
#include "OrreryTerrainGroundFollowComponent.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Blueprint
a Blueprint type

Values

ValueBlueprintMeaning
FollowFollow—
HideHide—
DestroyDestroy—
EventOnlyEventOnly—