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Orbdale

Orbdale Terrain · OrbdaleTerrain module · enum

EOrbdaleTerrainRecordKind

Experimental

What a terrain record carries.

Declaration

UENUM(BlueprintType)
enum class EOrbdaleTerrainRecordKind : uint8
Header
#include "Net/TerrainNetTypes.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Blueprint
a Blueprint type

Description

Mirrors Orbdale::Terrain's ETerrainNetRecordKind (NetRecord.h); append only.

Values

ValueBlueprintMeaning
Sculpt = 0Sculpt—
SculptPatchSculptPatch—
FeatureOpsFeatureOps—
CheckpointCheckpoint—
RepairRepair—
ResetReset—
FieldPatchhidden—
BrushMaskBrushMask—