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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · enum

EOrbdaleTerrainMaskFootprint

Editor only

Where a masked brush writes.

Declaration

UENUM()
enum class EOrbdaleTerrainMaskFootprint : uint8
Header
#include "Tools/OrbdaleTerrainBrushPalette.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Values

ValueMeaning
Disc—
Square—