Orbdale Terrain · OrbdaleTerrainEditor module · enum
EOrbdaleTerrainEditorBrush
Editor onlyThe brush tools of the editor mode's palette, by their tool ids.
Declaration
UENUM(BlueprintType)
enum class EOrbdaleTerrainEditorBrush : uint8- Header
#include "OrbdaleTerrainEditorLibrary.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Blueprint
- a Blueprint type
Values
| Value | Blueprint | Meaning |
|---|---|---|
Sculpt | Sculpt | — |
Smooth | Smooth | — |
Flatten | Flatten | — |
Paint | Paint | — |
GroundClass | Ground class | — |
Holes | Holes | — |