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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · enum

EOrbdaleTerrainEditorBrush

Editor only

The brush tools of the editor mode's palette, by their tool ids.

Declaration

UENUM(BlueprintType)
enum class EOrbdaleTerrainEditorBrush : uint8
Header
#include "OrbdaleTerrainEditorLibrary.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Blueprint
a Blueprint type

Values

ValueBlueprintMeaning
SculptSculpt—
SmoothSmooth—
FlattenFlatten—
PaintPaint—
GroundClassGround class—
HolesHoles—