Orbdale Terrain · OrbdaleTerrain module · enum
EOrbdaleTerrainEditKind
ExperimentalWhat a request asks for, as the edit policy sees it.
Declaration
UENUM(BlueprintType)
enum class EOrbdaleTerrainEditKind : uint8- Header
#include "Net/TerrainNetTypes.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Blueprint
- a Blueprint type
Values
| Value | Blueprint | Meaning |
|---|---|---|
Sculpt = 0 | Sculpt | — |
Paint | Paint | — |
Undo | Undo | — |
Redo | Redo | — |
CommitFeature | CommitFeature | — |
RemoveFeature | RemoveFeature | — |
Stamp | Stamp | — |
AddBrushMask | AddBrushMask | — |