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Orbdale

Orbdale Terrain · OrbdaleTerrain module · enum

EOrbdaleTerrainBrushUsage

What a mask is for.

Declaration

UENUM(BlueprintType)
enum class EOrbdaleTerrainBrushUsage : uint8
Header
#include "OrbdaleTerrainBrushAsset.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Blueprint
a Blueprint type

Description

It sets the bake's default size and depth, and the editor's warnings.

Values

ValueBlueprintMeaning
Strength = 0Strength—
HeightHeight—