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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

AOrbdaleTerrainNetLink::

ServerInterest

Experimental

Unreliable, 2 Hz: the player's view location and residency radius, cm.

Declaration

UFUNCTION(Server, Unreliable, Category="Orbdale|Terrain|Net")
void ServerInterest(FVector_NetQuantize Location, float Radius_cm);
Header
#include "Net/OrbdaleTerrainNetLink.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
The RPCs forward to the net subsystem on the game thread; the link holds no terrain state. (the rule of AOrbdaleTerrainNetLink)

Parameters

NameTypeDefaultMeaning
LocationFVector_NetQuantize——
Radius_cmfloat——