Orbdale Terrain · OrbdaleTerrain module · member function
AOrbdaleTerrainNetLink::
ClientRepairLeaves
ExperimentalReliable: one part of the server's hash leaves at the checkpoint this client disagreed on.
Declaration
UFUNCTION(Client, Reliable, Category="Orbdale|Terrain|Net")
void ClientRepairLeaves(const TArray<uint8>& Part, bool bEnd);- Header
#include "Net/OrbdaleTerrainNetLink.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- The RPCs forward to the net subsystem on the game thread; the link holds no terrain state. (the rule of AOrbdaleTerrainNetLink)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Part | const TArray< | — | — |
bEnd | bool | — | — |