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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

AOrbdaleTerrainNetLink::

ClientRepairLeaves

Experimental

Reliable: one part of the server's hash leaves at the checkpoint this client disagreed on.

Declaration

UFUNCTION(Client, Reliable, Category="Orbdale|Terrain|Net")
void ClientRepairLeaves(const TArray<uint8>& Part, bool bEnd);
Header
#include "Net/OrbdaleTerrainNetLink.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
The RPCs forward to the net subsystem on the game thread; the link holds no terrain state. (the rule of AOrbdaleTerrainNetLink)

Parameters

NameTypeDefaultMeaning
Partconst TArray<uint8>&——
bEndbool——